This page lists the mod's own controls and the Darkest Dungeon II game controls worth knowing.
Every mod key can be rebound from the game's Settings screen, Mod keys tab, keyboard and controller alike. A binding can hold several chords at once, and pad chords capture on release, so holding a trigger makes it the chord's modifier. Controller names below are what the mod itself speaks in the rebind rows (Xbox-style; A is the south button, Select is the small left-center button some pads label View or Back).
These are the game's own defaults, unchanged by the mod, rebindable in the game's settings. On screens the mod captures, the game's keys are swallowed - the mod forwards the ones a screen advertises (C, M, I, Z and friends) through its own bindings above. On shared-keyboard screens (the road), the game's keys stay live alongside the mod's.
Game action
Default keyboard
Function
Pause
Escape
Pause menu
Skip / interact
Space
Skip cinematics, advance, interact on the road
Drive
W / S or Up / Down
Speed up, slow down
Steer
A / D or Left / Right
Steer the coach
Minimap
M or Tab
The road map
Goals panel
G
The biome goals panel on the road
Show torch
Alt (hold)
The flame readout on the road
Inventory
I or E
The bag
Hero sheet
C or Q
The character sheet
Relationships
R
The relationships panel on the road
Stagecoach
Z
The stagecoach sheet (crossroads: the Vitrine, via the mod's Z)
Token glossary
Ctrl (hold)
The token reference view
More info
X
Expanded tooltips where offered
Split stack
V
Split an item stack
Take all loot
Space or T
Grab everything on a loot screen
Combat skills
1 through 0
Use that skill slot
Combat actor cycle
A / D
Previous or next combatant
Inspector
Alt (hold)
The game's combatant dossier (the mod's I toggles it instead)
One exception worth knowing: while the road map is open, the arrow keys browse the map and Ctrl belongs to buffer review, so the game's hold-Ctrl token glossary is unavailable there. WASD keeps driving the coach the whole time.
A few recommendations if you are playing with a controller: on the road, the game's own pad layout already covers what the letter keys above reach, so none of it needs rebinding.
Function
Default controller
Map
D-pad up
Goals panel
D-pad left
Token glossary
D-pad down
Stagecoach
D-pad right
Inventory
Y (Triangle on PlayStation pads)
Hero sheet
Select (also the touchpad press on PlayStation pads)
The D-pad shortcuts answer while your focus is on the driving area; Tab into a HUD panel and the D-pad browses that panel until you Tab back to the road. Y and Select stay live the whole drive.