Controls
This page lists both Monster Train 2 game controls and mod-specific controls.
Game controls are the native actions exposed by Monster Train 2's own key mapping system. They can be changed in the game's Settings, Key Mapping screen. Mod controls can be changed in the mod settings screen under Keybindings.
Game Controls
These defaults come from the game's input setup. Keyboard mappings can be rebound in the game's settings. Gamepad labels are written as Xbox-style names; other controllers may show different button glyphs in game.
| Game action | Default keyboard | Default controller | Function |
|---|---|---|---|
| Submit | E, Enter | A | Activate, play, or confirm the focused game item |
| Close | Q, Backspace | B | Close the current panel or back out of some UI |
| Cancel | Escape | B | Cancel or back out |
| Settings | Escape | Start | Open settings or pause-style menu where available |
| Left | Left Arrow, A | Left Stick Left, D-pad Left | Move left |
| Right | Right Arrow, D | Left Stick Right, D-pad Right | Move right |
| Up | Up Arrow, W | Left Stick Up, D-pad Up | Move up |
| Down | Down Arrow, S | Left Stick Down, D-pad Down | Move down |
| Deselect | Right Mouse | Unbound | Deselect or cancel selected item in pointer-style UI |
| Scroll up | Page Up | Right Stick Up | Scroll upward |
| Scroll down | Page Down | Right Stick Down | Scroll downward |
| Scroll left | Page Up | Right Stick Left | Scroll left in horizontal scrollers |
| Scroll right | Page Down | Right Stick Right | Scroll right in horizontal scrollers |
| Home | Home | Unbound | Jump to the start where supported |
| End | End | Unbound | Jump to the end where supported |
| Deck | Z | Back | Open deck |
| Draw pile | X | Unbound | Open draw pile |
| Consume pile | V | Unbound | Open consume pile |
| Discard pile | C | Unbound | Open discard pile |
| Minimap | M | Right Bumper | Open or focus minimap where available |
| Context action | F | X | Context-specific action |
| Access HUD | Tab | Y | Open the HUD overlay |
| Show card preview | Right Mouse, L | Right Trigger | Show card preview or alternate card view |
| Card 1 | 1 | Unbound | Select card slot 1 |
| Card 2 | 2 | Unbound | Select card slot 2 |
| Card 3 | 3 | Unbound | Select card slot 3 |
| Card 4 | 4 | Unbound | Select card slot 4 |
| Card 5 | 5 | Unbound | Select card slot 5 |
| Card 6 | 6 | Unbound | Select card slot 6 |
| Card 7 | 7 | Unbound | Select card slot 7 |
| Card 8 | 8 | Unbound | Select card slot 8 |
| Card 9 | 9 | Unbound | Select card slot 9 |
| Card 10 | 0 | Unbound | Select card slot 10 |
| Ludicrous mode | Right Mouse | Unbound | Hold/toggle fast interaction mode where the game supports it |
| Game speed toggle | N | Left Bumper | Toggle game speed |
| Feedback | F8 | Unbound | Open feedback |
| Mute | Unbound | Unbound | Mute toggle if bound |
| Advance dialogue | Space, Enter | A | Advance dialogue |
| Skip dialogue | Unbound | B | Skip dialogue if the screen supports it |
| Secondary tooltips | Left Alt, Right Alt | Left Trigger | Show secondary tooltips |
| Undo | U | Unbound | Undo turn or undo supported action |
| Dragon's Hoard | H | Right Stick Click | Open Dragon's Hoard where available |
| Previous page | O | Left Trigger | Previous page |
| Next page | P | Right Trigger | Next page |
Mod Actions
| Action | Default keyboard | Default controller | Function |
|---|---|---|---|
| Help | F1 | LT+Back | Open context-sensitive help |
| Mod settings | Ctrl+M | LT+Start | Open mod settings |
Buffers
| Action | Default keyboard | Default controller | Function |
|---|---|---|---|
| Previous buffer item | Ctrl+Up | Right Stick Up | Move to the previous item in the current buffer |
| Next buffer item | Ctrl+Down | Right Stick Down | Move to the next item in the current buffer |
| Previous buffer | Ctrl+Left | Right Stick Left | Switch to the previous available buffer |
| Next buffer | Ctrl+Right | Right Stick Right | Switch to the next available buffer |
The current focused item is at the Ctrl+Down side of a buffer. Pressing Ctrl+Down from the starting point reads the current/top buffer item.
Run And Combat Information
| Action | Default keyboard | Default controller | Function |
|---|---|---|---|
| Read gold | Ctrl+G | RT+A | Speak current gold |
| Read Pyre health | Ctrl+H | LT+A | Speak current Pyre health |
| Read ember | R | LT+X | Speak current ember |
| Read forge points | Ctrl+R | RT+X | Speak current forge points |
| Read unit outcome | I | RT+Y | Speak the currently focused unit outcome |
| Read floor outcomes | Ctrl+I | RT+B | Speak outcomes for the currently focused floor |
| Read all floor outcomes | Ctrl+Shift+I | LT+Y | Speak outcomes for every floor |
| Read floor capacity and charged echoes | B | LT+B | Speak focused floor capacity and charged echoes |
| Read all floor capacity and charged echoes | Shift+B | RT+D-pad Up | Speak capacity and charged echoes for every floor |
| Jump to hand | G | Unbound by default | Move focus back to the hand in combat |