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Controls

This page lists both Monster Train 2 game controls and mod-specific controls.

Game controls are the native actions exposed by Monster Train 2's own key mapping system. They can be changed in the game's Settings, Key Mapping screen. Mod controls can be changed in the mod settings screen under Keybindings.

Game Controls

These defaults come from the game's input setup. Keyboard mappings can be rebound in the game's settings. Gamepad labels are written as Xbox-style names; other controllers may show different button glyphs in game.

Game actionDefault keyboardDefault controllerFunction
SubmitE, EnterAActivate, play, or confirm the focused game item
CloseQ, BackspaceBClose the current panel or back out of some UI
CancelEscapeBCancel or back out
SettingsEscapeStartOpen settings or pause-style menu where available
LeftLeft Arrow, ALeft Stick Left, D-pad LeftMove left
RightRight Arrow, DLeft Stick Right, D-pad RightMove right
UpUp Arrow, WLeft Stick Up, D-pad UpMove up
DownDown Arrow, SLeft Stick Down, D-pad DownMove down
DeselectRight MouseUnboundDeselect or cancel selected item in pointer-style UI
Scroll upPage UpRight Stick UpScroll upward
Scroll downPage DownRight Stick DownScroll downward
Scroll leftPage UpRight Stick LeftScroll left in horizontal scrollers
Scroll rightPage DownRight Stick RightScroll right in horizontal scrollers
HomeHomeUnboundJump to the start where supported
EndEndUnboundJump to the end where supported
DeckZBackOpen deck
Draw pileXUnboundOpen draw pile
Consume pileVUnboundOpen consume pile
Discard pileCUnboundOpen discard pile
MinimapMRight BumperOpen or focus minimap where available
Context actionFXContext-specific action
Access HUDTabYOpen the HUD overlay
Show card previewRight Mouse, LRight TriggerShow card preview or alternate card view
Card 11UnboundSelect card slot 1
Card 22UnboundSelect card slot 2
Card 33UnboundSelect card slot 3
Card 44UnboundSelect card slot 4
Card 55UnboundSelect card slot 5
Card 66UnboundSelect card slot 6
Card 77UnboundSelect card slot 7
Card 88UnboundSelect card slot 8
Card 99UnboundSelect card slot 9
Card 100UnboundSelect card slot 10
Ludicrous modeRight MouseUnboundHold/toggle fast interaction mode where the game supports it
Game speed toggleNLeft BumperToggle game speed
FeedbackF8UnboundOpen feedback
MuteUnboundUnboundMute toggle if bound
Advance dialogueSpace, EnterAAdvance dialogue
Skip dialogueUnboundBSkip dialogue if the screen supports it
Secondary tooltipsLeft Alt, Right AltLeft TriggerShow secondary tooltips
UndoUUnboundUndo turn or undo supported action
Dragon's HoardHRight Stick ClickOpen Dragon's Hoard where available
Previous pageOLeft TriggerPrevious page
Next pagePRight TriggerNext page

Mod Actions

ActionDefault keyboardDefault controllerFunction
HelpF1LT+BackOpen context-sensitive help
Mod settingsCtrl+MLT+StartOpen mod settings

Buffers

ActionDefault keyboardDefault controllerFunction
Previous buffer itemCtrl+UpRight Stick UpMove to the previous item in the current buffer
Next buffer itemCtrl+DownRight Stick DownMove to the next item in the current buffer
Previous bufferCtrl+LeftRight Stick LeftSwitch to the previous available buffer
Next bufferCtrl+RightRight Stick RightSwitch to the next available buffer

The current focused item is at the Ctrl+Down side of a buffer. Pressing Ctrl+Down from the starting point reads the current/top buffer item.

Run And Combat Information

ActionDefault keyboardDefault controllerFunction
Read goldCtrl+GRT+ASpeak current gold
Read Pyre healthCtrl+HLT+ASpeak current Pyre health
Read emberRLT+XSpeak current ember
Read forge pointsCtrl+RRT+XSpeak current forge points
Read unit outcomeIRT+YSpeak the currently focused unit outcome
Read floor outcomesCtrl+IRT+BSpeak outcomes for the currently focused floor
Read all floor outcomesCtrl+Shift+ILT+YSpeak outcomes for every floor
Read floor capacity and charged echoesBLT+BSpeak focused floor capacity and charged echoes
Read all floor capacity and charged echoesShift+BRT+D-pad UpSpeak capacity and charged echoes for every floor
Jump to handGUnbound by defaultMove focus back to the hand in combat